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- Introduction into MIDI
-
-
- HOW MUCH FOR JUST THE MIDI?
-
- By Eric Lipscomb (BITNET: LIPS@UNTVAX). This article appeared in the
- October 1989 issue of North Texas Computing Center Newsletter,
- "Benchmarks".
-
- Computer retailers are hearing about it. Music store sales people are
- buying and selling it. Musicians and students are talking about it.
- Professional writers are publishing articles about it. Entire
- magazines are devoted to it. Students at the Massachusetts Institute
- of Technology are receiving large grants to research it. Joe "Keys"
- Manzotti uses it when he plays with his band at the Holiday Inn on
- weekends. Just what IS this MIDI thing anyway?
-
- MIDI stands for Musical Instrument Digital Interface and has been the
- rage among electronic musicians throughout its six year existence. It
- is a powerful tool for composers and teachers alike. It allows
- musicians to be more creative on stage and in the studio. It allows
- composers to write music that no human could ever perform. But it is
- NOT a tangible object, a thing to be had. MIDI is a communications
- protocol that allows electronic musical instruments to interact with
- each other.
-
-
- A Method, Not An Object
-
- All too often I have seen misinformed customers browsing through a
- music store: "Where do you keep your MIDIs?" "I'd like to get a MIDI
- for my home computer." "I need to get two MIDIs so they can talk to
- each other, right?" Explaining to customers that they cannot just get
- a MIDI becomes frustrating to the salesman. Fortunately, the average
- consumer is learning more about the concept of MIDI through articles
- such as this one. To have a complete understanding of how MIDI works,
- though, one should learn its history.
-
- The Saga of MIDI
-
- The combined advances and cost-efficiency in synthesizer technology
- caught the music world by storm. At times, a musician could not get a
- new synthesizer home before it had been outdated by a new product. One
- major factor in the increased popularity in synthesizers, and the
- increased push for research and design of these units, was the
- development of new sound generation methods. Musicians were creating
- new and different sounds worldwide. Eventually, the musical world began
- to recognize the synthesizer as a legitimate musical instrument.
-
- Musicians were physically limited, though, because they had only two
- hands. Popular and avant-garde performers alike desired to "layer"
- their new sound creations, to play two sounds together to create a
- "larger" sound. Though this was possible to some extent in a multi-
- track recording studio, layering could not be realized on the road. A
- few synthesizer design technicians from different manufacturers then
- got together to discuss an idea they shared. Surely, they said, there
- had to be a way to play one keyboard and have another one sound
- simultaneously. They jotted a few notes, considered a few options, and
- scuttled back to their design labs to create this communication method.
-
- They revealed their results at the first North American Music
- Manufacturers show in Los Angeles in 1983. The simple demonstration
- connected two synthesizers, not manufactured by the same company, with
- two cables. A representative from one company then played one of the
- synthesizers while an amazed audience heard both sound. The process
- was then reversed to demonstrate the two-way nature of the
- communication. Other variations were illustrated, and the rest is
- music history.
-
- The Method of MIDI
-
- Much in the same way that two computers communicate via modems, two
- synthesizers communicate via MIDI. The information exchanged between
- two MIDI devices is musical in nature. MIDI information tells a
- synthesizer, in its most basic mode, when to start and stop playing a
- specific note. Other information shared includes the volume and
- modulation of the note, if any. MIDI information can also be more
- hardware specific. It can tell a synthesizer to change sounds, master
- volume, modulation devices, and even how to receive information. In
- more advanced uses, MIDI information can to indicate the starting and
- stopping points of a song or the metric position within a song. More
- recent applications include using the interface between computers and
- synthesizers to edit and store sound information for the synthesizer on
- the computer.
-
- The basis for MIDI communication is the byte. Through a combination of
- bytes a vast amount of information can be transferred. Each MIDI
- command has a specific byte sequence. The first byte is the status
- byte, which tells the MIDI device what function to perform. Encoded in
- the status byte is the MIDI channel. MIDI operates on 16 different
- channels, numbered 0 through 15. MIDI units will accept or ignore a
- status byte depending on what channel the machine is set to receive.
- Only the status byte has the MIDI channel number encoded. All other
- bytes are assumed to be on the channel indicated by the status byte
- until another status byte is received.
-
- Some of these functions indicated in the status byte are Note On, Note
- Off, System Exclusive (SysEx), Patch Change, and so on. Depending on
- the status byte, a number of different byte patterns will follow. The
- Note On status byte tells the MIDI device to begin sounding a note.
- Two additional bytes are required, a pitch byte, which tells the MIDI
- device which note to play, and a velocity byte, which tells the device
- how loud to play the note. Even though not all MIDI devices recognize
- the velocity byte, it is still required to complete the Note On
- transmission.
-
- The command to stop playing a note is not part of the Note On command;
- instead there is a separate Note Off command. This command also
- requires two additional bytes with the same functions as the Note On
- byte. Most people are confused at first by this approach to Note On
- and Note Off, but after further thought they realize the necessity of
- the structure.
-
- Another important status byte is the Patch Change byte. This requires
- only one additional byte: the number corresponding to the program
- number on the synthesizer. The patch number information is different
- for each synthesizer, and the standards have been set by the
- International MIDI Association (IMA). Channel selection is extremely
- helpful when sending Patch Change commands to a synthesizer.
-
- The SysEx status byte is the most powerful and least understood of all
- the status bytes because it can instigate a variety of functions.
- Briefly, the SysEx byte requires at least three additional bytes. The
- first is a manufacturer's ID number or timing byte, the second is a
- data format or function byte, and the third is generally an "end of
- transmission" (EOX) byte. There are a number of books that have been
- written on the topic of System Exclusive messages, so this article will
- not deal with it further.
-
- The INs and OUTs of MIDI
-
- The closest most people ever care to get to the heart of the MIDI
- interface are the three 5-pin ports found on the back of every MIDI
- unit. Labeled IN, OUT, and THRU, these ports control all of the
- information routing in a MIDI system. The IN port accepts MIDI data,
- data coming "in" to the unit from an external source. This is the data
- that controls the sound generators of the synthesizer. The OUT port
- sends MIDI data "out" to the rest of the MIDI setup. This data results
- from activity of the synthesizer, such as key presses, patch changes,
- and so on. The THRU port also sends data out to the MIDI system, but
- not in the same manner as the OUT port. The data coming from the THRU
- port is an exact copy of the data received at the synthesizer's IN
- port. There is no change made to the data from the time it arrives at
- the IN port to the time is leaves the THRU port (which is a very, VERY
- small amount of time).
-
- MIDI makes use of special five conductor cable to connect the
- synthesizer ports. Curiously though, only three of the conductors are
- actually used. Data is carried through the cable on pins 1 and 3, and
- pin 2 is shielded and connected to common. Pins 4 and 5 remain unused.
- Not just any cable will suffice for the exactness of the MIDI system,
- either. MIDI cable is specially grounded and shielded to ensure
- efficient data transmission. This means that MIDI cable is a little
- more expensive than standard 5-conductor cable, but reliable data
- transmission is absolutely necessary for MIDI.
-
- The length of the cable is critical as well. IMA specifications
- suggest an absolute maximum cable length of 50 feet because of the
- method of data transmission through the cable. The entire length of a
- MIDI chain (discussed below) is unlimited, however, provided that none
- of the links are longer than 50 feet. The optimal maximum length for
- cable is about 20 feet, and most commercially manufactured cable comes
- in five to ten foot lengths.
-
- MIDI Chains and Loops
-
- A MIDI chain describes a series of one-way connections in a MIDI setup.
- The elemental chain is a single-link chain. The MIDI OUT port of one
- device is connected to the MIDI IN port of a second. In this
- configuration, a key pressed on the first unit will cause both units to
- sound. Pressing a key on the second unit, however, only causes the
- second unit to sound. Many instruments may be chained together using a
- series of single links to connect the units. In this case, the OUT of
- the first unit is connected to the second, the THRU of the second is
- connected to the IN of a third, and so on. If all the units are set to
- receive on the same channel, pressing a key on the first one will cause
- all the units to sound. Pressing a key on any of the other units will
- only activate the sound of that unit.
-
- A MIDI loop is a special configuration of a MIDI chain. The single
- element loop is made of two interconnecting links. This was the
- configuration used in the debut of the MIDI system. The OUT port of
- the first unit is connected to the IN port of the second, and the OUT
- port of the second is connected to the IN port of the first. In this
- case, as described earlier, a key pressed on either unit causes both
- units to sound, provided they are on the same channel. A MIDI feedback
- loop does NOT exist here, as the data going into the second unit from
- the first is not duplicated in the OUT port of the second going back
- into the first. Here, we have two one-way links connected, not a
- multi-link chain.
-
- MIDI loops connecting several devices using all three ports can become
- complex very quickly. As a brief example, imagine four synthesizers
- named A, B, C, and D for convenience. A's OUT is connected to B's IN
- and consequently to C's IN via B's THRU. B's OUT connects to D's IN,
- whose THRU connects to A's IN. A key pressed on A sounds A, B and C.
- A key pressed on C sounds C and C alone. A key pressed on B sounds B,
- D, and A, while a key pressed on D sounds D only. C does not sound
- when B is pressed because there is no direct connection between B and
- C, and B's note, which does route through D, does not route through A
- into C because A's THRU is not connected to C, or anything else for
- that matter. A note played on A does not sound on D for the same
- reason. You get the idea.
-
-
- Computers and MIDI
-
- Computer manufacturers soon realized that the computer would be a
- fantastic tool for MIDI, since MIDI devices and computers speak the
- same language. Since the MIDI data transmission rate (31.5 kBaud) is
- different from ANY computer data rate, manufacturers had to design a
- MIDI interface to allow the computer to talk at MIDI's speed. Apple
- Computers, with the Macintosh and Apple ][ series, and Commodore were
- the first companies to jump on the MIDI computer bandwagon [pun
- intended]. Roland designed an interface for the IBM series of
- compatible computers a few years later, and Atari designed a completely
- new computer, the ST series, with fully operable MIDI ports built in.
- Today, there are many different interfaces available for almost all
- types of computer system.
-
- As great as the number of available interfaces may be, the availability
- of software packages is almost beyond belief. Virtually everything that
- can be done via MIDI has a software package to do it. First came the
- sequencers. Based on a hardware device that simply recorded and
- replayed MIDI data, the software sequencer allowed the computer to
- record, store, replay, and edit MIDI data into "songs." Though the
- first sequencers were somewhat primitive, the packages available today
- provide very thorough editing capabilities as well as intricate
- synchronization methods, such as MTC (MIDI Time Code) and SMPTE.
-
- Various patch editors and librarians are also available for computers.
- These programs allow the user to edit sounds away from the synthesizer
- and often in a much friendlier environment than what the synthesizer
- interface offers. The more advanced librarians permit groups or banks
- of sounds to be edited, stored on disk, or moved back and forth from
- the synthesizer's memory. They also allow for rearranging sounds within
- banks or groups of banks for customized libraries. These programs are
- generally small and can be incorporated into some sequencing packages
- for ease of use. On the other hand, each synthesizer requires a
- different editor/librarian since internal data formats are unique for
- each.
-
- Some packages offer editor groups for a specific manufacturer's line as
- some of the internal data structure may be similar between the units.
- But, there is not yet a universal librarian that covers all makes and
- models of sound modules; it would just be too large.
-
-
- Computers in MIDI Chains
-
- Basically, the computer functions the same as any other unit in a MIDI
- chain or loop. Most interfaces have the same three ports as other MIDI
- devices. The computer's main job in a chain, though, would be as a
- MIDI data driver, meaning it would supply the MIDI data for the rest of
- the chain. Very rarely is a device connected to the IN port of a
- computer MIDI interface except to provide input for synchronization
- signals or data to edit. Even more rare is a connection to the
- computer's THRU port, although it can be used.
-
- In this scope the implementation of MIDI channels is most effective.
- The computer can send data out on all 16 MIDI channels simultaneously.
- For example, sixteen MIDI devices, each set up for a different MIDI
- channel, could be connected to the computer. Each unit could be
- playing a separate line in a song from the sequencer, creating an
- electronic orchestra. This implementation is being used more and more
- in today's music scenes: the recording studio, major orchestras, opera,
- and film scoring.
-
- The Future of MIDI
-
- The MIDI specifications set out by the initial design team have not
- changed drastically since its creation. The current data structure is
- as it was originally designed, the only exception being that some of
- the initial status bytes were not initially defined. As it stands, the
- architecture of MIDI does not allow for any further expansion. To
- enhance MIDI further would take a complete redesign of the system. The
- IMA has been discussing new MIDI designs, but industry and the general
- public will prevent any real action from taking place because the new
- design would not be backwards compatible: none of the current MIDI
- hardware would operate in the new environment.
-
- But MIDI does continue to hold promise. The extent of the SysEx
- applications has not yet been fully realized. MIDI is by no means
- about to become outdated or abandoned by the musical world, and as
- technology becomes more and more affordable, a greater number of non-
- technical people will invest in their own personal MIDI systems. There
- may in fact be a day where the average American family has a home, two
- cars, three kids, and their own MIDI in the garage.
-
-
- References
-
- Arnell, Billy. "McScope: System." Music, Computers, and Software,
- April 1988: 58-60.
-
- Conger, Jim. C Programming for MIDI. Redwood City: M & T Books, 1988.
-
- Cooper, Jim. "Mind Over MIDI: Information Sources and
- System-exclusive Data Formats." Keyboard October, 1986: 110-111.
-
- Enders, Bernd and Wolfgang Klemme. MIDI and Sound Book for the
- Atari ST. Redwood City: M & T Books, 1989.
-
- Matzkin, Jonathan. "A MIDI Musical Offering." PC Magazine 29 Nov.
- 1988: 229+.
-
- Peters, Constantine. "Reading up on MIDI for the Novice and the
- Pro." PC Magazine 29 Nov. 1988: 258.
-
-
-
- ABOUT THE AUTHOR: Eric Lipscomb is a Vice President of the
- International Electronic Musicians User's Group, an organization
- devoted to the advancement of knowledge about MIDI and other aspects of
- electronic music In his spare time he writes for and performs with the
- comedy group "Green Chili Burp and the Aftertaste."
-
-
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